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Driver San Francisco

  • 2011
  • Wii
  • See the RAWG record
  • motion home console
  • 7th generation

History

John Tanner's coma is the reason a driver can change bodies in Driver San Francisco. Ubisoft Reflections built the 2011 game around Shift, a power that jumps the player from car to car across an open city.

A chase that is going badly can be saved by shifting into the car ahead and moving it out of the way. The story treats the shift as a dying detective's vision of San Francisco, with Jericho as the man Tanner is trying to stop.

Earlier Driver games were about one car and a getaway. Shift makes the whole traffic jam a set of vehicles the player might become before the corner.

Related in this catalog

Same series is the tight name match. Same franchise is the wider family. Same platform is other games on the systems named above.

Same series

None in this catalog yet.

Same franchise

No wider family is grouped for this title beyond the series list.

Same platform

RAWG record

RAWG rating3.79 / 5
Ratings397
RAWG date2011-09-01
ESRB on RAWGTeen
GenresRacing, Arcade, Action
DevelopersNot listed
PublishersNot listed
Platforms on RAWGpc, xbox360, playstation3, wii

Facts in this grid are RAWG's, not our review. Open the RAWG record. RAWG.

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Official option

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