Super Mario Bros.
Super Mario Bros. turned a running jump, a fire flower, and a flagpole into the pattern later Mario games still answer.
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Nintendo games, NES through Switch
Where to Play is a browse catalog of Nintendo games: when they came out, who made them, and the official option when one is public. Nothing here is hosted, and nothing is for sale.
1971 games across NES, SNES, Nintendo 64, Game Boy, Game Boy Color, Game Boy Advance, GameCube, Wii, Wii U, Nintendo DS, Nintendo 3DS, and Nintendo Switch. This page is a short set of shelves. Each system page lists that library.
No games match that search. Open a system page for the full list.
Super Mario Bros. turned a running jump, a fire flower, and a flagpole into the pattern later Mario games still answer.
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The Legend of Zelda hands you a sword in a cave and then refuses to tell you which dungeon comes next.
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Metroid drops Samus Aran into the caverns of Zebes with a weak beam and doors that will not open until the right upgrade is found.
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Super Mario World hides a second map, the Star Road, behind exits that a straight run to Bowser never needs.
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The Legend of Zelda: A Link to the Past splits Hyrule into a light world and a dark world that share one map.
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Chrono Trigger lets a festival accident throw a small party across several eras of one planet.
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Super Metroid opens with Samus delivering a baby metroid to researchers and then returning to a station that has already gone wrong.
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The Legend of Zelda: Ocarina of Time uses a lock-on camera so a sword fight can exist inside a 3D Hyrule.
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Super Mario 64 puts a castle full of paintings between Mario and Bowser, and each painting is a sandbox with several stars.
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Mario Kart 64 took the Super Nintendo racer's drifting and built courses that climb, drop, and hide shortcuts for four players on one television.
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Rare's GoldenEye 007 (1997) turned a film license into a split-screen shooter that console parties played longer than the story.
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Satoshi Tajiri spent his childhood collecting insects and later asked Game Freak to turn that habit into Pokemon Red.
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Pokemon Gold moves the journey to Johto, where a real-time clock changes which creatures are awake.
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Metroid Fusion puts a voice, the computerized Adam, in Samus's ear and still hides missiles off the path that voice recommends.
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The Legend of Zelda: The Wind Waker replaces Hyrule Field with an ocean and makes the King of Red Lions the overworld.
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Super Smash Bros. Melee sped the Nintendo 64 fighter up until a wavedash became a real technique instead of a glitch to ignore.
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Super Mario Galaxy 2 returns to small planets and then hands Mario a dinosaur the first Galaxy did not have.
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The Legend of Zelda: Twilight Princess lets Link become a wolf whenever the twilight covers a province.
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Mario Kart 8 bends tracks through anti-gravity so a course can drive on a wall and still be a race.
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The Legend of Zelda: Breath of the Wild lets you leave the Great Plateau and walk toward the castle without finishing a single divine beast.
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Super Mario Bros. turned a running jump, a fire flower, and a flagpole into the pattern later Mario games still answer.
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Tanooki suits and a world map turn short stages into a toy box in Super Mario Bros. 3, with airships parked between the levels.
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The Legend of Zelda hands you a sword in a cave and then refuses to tell you which dungeon comes next.
Image from RAWG
Metroid drops Samus Aran into the caverns of Zebes with a weak beam and doors that will not open until the right upgrade is found.
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Falling tetrominoes lock into complete lines in Tetris (1984), the puzzle Alexey Pajitnov designed in Moscow.
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Subspace vegetables and a four-person cast define Super Mario Bros. 2, the Western sequel built from a different Japanese game.
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That laughing dog mocks a miss in Duck Hunt, Nintendo's light-gun game of ducks and clay pigeons.
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Overheated engines force a cooler line in Excitebike, Nintendo's side-view dirt-bike race where temperature matters as much as the jumps.
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Pit climbs out of the underworld in Kid Icarus with a bow that starts weak and strengthens if his health stays high.
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Experience points and side-view swordplay make Zelda II: The Adventure of Link the odd Zelda, closer to an action RPG than the first overhead quest.
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Super Mario World hides a second map, the Star Road, behind exits that a straight run to Bowser never needs.
Image from RAWG
The Legend of Zelda: A Link to the Past splits Hyrule into a light world and a dark world that share one map.
Image from RAWG
Chrono Trigger lets a festival accident throw a small party across several eras of one planet.
Image from RAWG
Super Metroid opens with Samus delivering a baby metroid to researchers and then returning to a station that has already gone wrong.
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Pre-rendered fur and a mine-cart ride define Donkey Kong Country, Rare's jungle where Diddy covers ground the big ape cannot.
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Onett's baseball bats and psychic flashes open EarthBound, the modern-dress journey of Ness and his friends.
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Crayon hills and a flutter jump carry Baby Mario in Super Mario World 2: Yoshi's Island, where the eggs are both ammo and a way to hit a distant post.
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Captain Falcon's Blue Falcon is one of a small roster in F-Zero, a hovercraft race that showed off Mode 7 speed.
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Banana peels and a red shell define Super Mario Kart, the Mode 7 racer whose handling stays slippery on purpose.
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Fox McCloud leads an Arwing wing in Star Fox, and the Super FX chip draws the on-rails space combat.
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The Legend of Zelda: Ocarina of Time uses a lock-on camera so a sword fight can exist inside a 3D Hyrule.
Image from RAWG
Super Mario 64 puts a castle full of paintings between Mario and Bowser, and each painting is a sandbox with several stars.
Image from RAWG
A falling moon and a three-day clock rule The Legend of Zelda: Majora's Mask, Nintendo's darker follow-up to Ocarina of Time.
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Mario Kart 64 took the Super Nintendo racer's drifting and built courses that climb, drop, and hide shortcuts for four players on one television.
Image from RAWG
Rare's GoldenEye 007 (1997) turned a film license into a split-screen shooter that console parties played longer than the story.
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Masahiro Sakurai and HAL Laboratory knock familiar heroes off the stage in Super Smash Bros. (1999) instead of draining a life bar.
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Branching paths and cockpit chatter carry Star Fox 64, the on-rails shooter that replaced the Super Nintendo game's chip-drawn look.
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Gruntilda's rhyme opens Rare's Banjo-Kazooie, in which a bear and a bird collect musical notes and jiggies.
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A folded Mario turns sideways for timed hits in Paper Mario, the storybook quest Intelligent Systems made with Nintendo.
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Joanna Dark takes rare gadgets into Perfect Dark, Rare's spy shooter and follow-up to GoldenEye.
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The Legend of Zelda: Breath of the Wild lets you leave the Great Plateau and walk toward the castle without finishing a single divine beast.
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The Legend of Zelda: Tears of the Kingdom takes the Hyrule of Breath of the Wild and adds a sky, a depths, and a glue.
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Super Mario Odyssey sends Mario across kingdoms collecting moons, with a hat named Cappy doing the possessing.
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Mario Kart 8 Deluxe reopened the Wii U racer on Switch and replaced the weak battle mode with balloons and dedicated arenas.
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Animal Crossing: New Horizons starts with a deserted island, a tent, and a debt to Tom Nook that you pay by shaping the land.
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EMMI patrols force a retreat in Metroid Dread.
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A cat suit and clear courses set a pace closer to side-scrolling Mario than to a sandbox, and Super Mario 3D World is Nintendo's four-player run of those boards.
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Geralt of Rivia takes monster contracts across a wide map in The Witcher 3: Wild Hunt.
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GLaDOS watches Chell link two holes in space with a portal gun in Portal.
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Dragon shouts and a civil war fill Bethesda's often re-released The Elder Scrolls V: Skyrim.
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Metroid Fusion puts a voice, the computerized Adam, in Samus's ear and still hides missiles off the path that voice recommends.
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Ezlo the talking cap shrinks Link in The Legend of Zelda: The Minish Cap, the complete 2004 adventure Flagship made with Nintendo.
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Camelot's Djinn reshape both puzzles and classes in Golden Sun, the 2001 role-playing game that opens the series.
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Andy, Max, and Sami each bend a shared army in Advance Wars, the strategy game Intelligent Systems and Nintendo released in 2001 for a wide new audience.
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A jewel hunt whose timer starts only after you choose to escape is Wario Land 4, Nintendo's handheld from 2001 that is louder and more animated than the color Wario games.
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Nintendo, Brownie Brown, and HAL Laboratory told Mother 3 in chapters with rhythm-timed battles, releasing it in Japan during 2006 and never officially localizing it then.
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Jill ratchets a drill into higher gears and bores through walls in Drill Dozer.
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Intelligent Systems hid a gyro sensor in the cartridge and turned the whole machine into the controller for WarioWare: Twisted!
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Brownie Brown retold the first Mana quest as Sword of Mana, Square Enix released that Game Boy Advance version in 2003, and Nintendo published it outside Japan.
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Alphonse Loeher, a knight of the Lodis empire, is sent into a war on the island of Ovis in Tactics Ogre: The Knight of Lodis, the Game Boy Advance campaign Quest created, with Atlus publishing the English edition of that 2001 tale.
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Touch-screen sailing and a temple on a timer follow the cartoon sea, and The Legend of Zelda: Phantom Hourglass is Nintendo's sequel after The Wind Waker.
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Mission tasks and a wireless lobby share a handheld, and Mario Kart DS is Nintendo's kart racer that uses both screens for the race and the map.
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A wall jump and a Mega Mushroom mark the return of side-scrolling Mario, and New Super Mario Bros. puts those moves on two screens.
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Neku Sakuraba fights on two screens in Shibuya during The World Ends with You.
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Maxwell writes a noun and the object appears, which is the trick of Scribblenauts.
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Derek Stiles is the surgeon under your stylus in Trauma Center: Under the Knife.
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Electroplankton is a music toy, an interactive album by Toshio Iwai that Nintendo published in 2006. There is no score to beat and no stage to clear.
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Matthew, son of Isaac, leads the new adepts of Golden Sun: Dark Dawn.
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A meteor disaster replaces the bright Wars World in Advance Wars: Days of Ruin, and a new cast fights in the ruins.
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Sissel possesses a lamp, a bicycle, or a dog to rewind four minutes before a death in Ghost Trick: Phantom Detective.
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