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The Legend of Zelda: Ocarina of Time uses a lock-on camera so a sword fight can exist inside a 3D Hyrule. Songs played on the instrument change the hour, call a horse, or warp to a place you have already earned.
Shigeru Miyamoto produced it and Eiji Aonuma directed the dungeons, with Koji Kondo writing the ocarina themes the player performs to open doors and change the time of day. Link is a child in Kokiri Forest, then an adult after the Master Sword seals him, and the same temples exist in both ages.
Epona, the hookshot, and the iron boots are tools that rewrite earlier rooms. The Water Temple's iron-boots puzzle is the one players still argue about. A trading sequence that ends with Biggoron's sword is optional and long, which fits a game that treats side errands as part of the world.
The Nintendo 3DS revision changes the iron boots, the hints, and the graphics, and it has its own page. The iron boots and the Water Temple arguments belong to this version, not the later handheld revision.
Same series is the tight name match. Same franchise is the wider family. Same platform is other games on the systems named above.
Facts in this grid are RAWG's, not our review. Open the RAWG record. RAWG.


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Nintendo Switch Online has carried Nintendo 64 games, often on a higher tier. Confirm this title is still in the current library. Where to Play does not host this game.
Nintendo Switch Online overview Official siteWe don't host this game. Confirm the title is still offered before you rely on a library note.