Dig Dug (1982)
Taizo Hori pumps enemies until they pop in Dig Dug (1982), or he drops rocks onto them.
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6th generation · 32-bit handheld
Game Boy Advance games from the early 2000s. Nintendo Switch Online has carried a Game Boy Advance library, often on a higher tier. Confirm the title is still included. Where to Play does not host these games.
225 games on this page.
Taizo Hori pumps enemies until they pop in Dig Dug (1982), or he drops rocks onto them.
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Junior climbs vines to free his father while Mario holds the cage in Donkey Kong Jr., and the first arcade story is reversed.
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White Bomber places a bomb and runs in Bomberman (1983), Hudson Soft's maze that began on computers and became a Famicom staple.
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Doug Smith wrote the gold-collecting puzzle Lode Runner (1983), and Broderbund's computer release made the diggable brick a hit.
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POW blocks flip every pest on a single screen in Mario Bros., the cooperative attic game about bumping creatures from below.
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Stanley the exterminator replaces Jumpman in Donkey Kong 3, spraying bugs at Donkey Kong inside a greenhouse.
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Overheated engines force a cooler line in Excitebike, Nintendo's side-view dirt-bike race where temperature matters as much as the jumps.
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Mark Cerny designed the isometric race Marble Madness for Atari Games, a trackball cabinet that rolls one marble down ramps.
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Flapping balloons and a hungry fish define Balloon Fight (1985), Nintendo's duel that owes an obvious debt to Joust.
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Arthur's armor falls away after one hit in Ghosts 'n Goblins (1985), leaving him in his underwear among graveyard monsters.
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Popo hammers ice blocks while Nana climbs beside him in Ice Climber, and a condor waits at the top of each mountain.
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Super Mario Bros. turned a running jump, a fire flower, and a flagpole into the pattern later Mario games still answer.
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Skateboards and thrown axes carry Master Higgins in Adventure Island (1986), Hudson's Famicom game based on Sega's Wonder Boy.
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Bub and Bob trap foes in bubbles they can burst in Bubble Bobble (1986), Taito's rescue of two kidnapped girlfriends.
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Medusa heads drift across the stairs while Simon Belmont's whip cracks in Castlevania.
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Pit climbs out of the underworld in Kid Icarus with a bow that starts weak and strengthens if his health stays high.
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Metroid drops Samus Aran into the caverns of Zebes with a weak beam and doors that will not open until the right upgrade is found.
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Poison mushrooms and gusts of wind harshen Super Mario Bros.: The Lost Levels, the Japanese Super Mario Bros. 2 later retitled abroad.
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The Legend of Zelda hands you a sword in a cave and then refuses to tell you which dungeon comes next.
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Square opened its line with Final Fantasy, the 1987 NES quest in which four jobs cross a cursed world through menu-driven battles.
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Light Warriors cross a bridge that breaks behind them in Final Fantasy (1987), Hironobu Sakaguchi's Famicom RPG that launched the series.
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Experience points and side-view swordplay make Zelda II: The Adventure of Link the odd Zelda, closer to an action RPG than the first overhead quest.
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Marian waits at the end of a gang's alley in Double Dragon, Technos' side-scrolling brawler about punching through the Black Warriors.
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Weapon practice raises a stat in Final Fantasy II (1988), Square's game that grows characters by the actions they take.
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Megavitamin capsules fall into a bottle to clear colored viruses in Dr. Mario, Nintendo's puzzle about matching red, blue, and yellow.
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Kunio's soccer becomes a foul-heavy match in Nintendo World Cup, the Western release of a Technos Nekketsu game.
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Codemasters raced Galoob's tiny cars across household clutter in Micro Machines (Old).
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Mowgli swings through levels built around the film's songs in Disney's The Jungle Book, Virgin Interactive's platformer.
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Separate park licenses share the film's name and not a single design in Jurassic Park.
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Inhaled enemies become copy abilities in Kirby's Adventure, the long NES journey that gave Kirby a hat for each stolen power.
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Descending invaders and destructible bunkers define Space Invaders (1978), the Taito game designed by Tomohiro Nishikado.
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Blinky, Pinky, Inky, and Clyde chase the dot-eater in Pac-Man, Toru Iwatani's maze for Namco.
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Harry Potter and the Sorcerer's Stone is the US title on several different licenses of the first book and film.
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Atari's Asteroids (1979), by Lyle Rains and Ed Logg, spins a ship among rocks on a vector screen.
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Waterdeep's sewers hide a beholders' lair in Eye of the Beholder, the first-person Advanced Dungeons & Dragons crawl Westwood developed for SSI.
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Cecil Harvey's dark-knight guilt drives Final Fantasy IV (1991), the Super Famicom story that introduced the Active Time Battle gauge.
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Arthur dashes through a harsher monster gauntlet in Capcom's Super Ghouls 'n Ghosts (1991) already.
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The Legend of Zelda: A Link to the Past splits Hyrule into a light world and a dark world that share one map.
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Konami armed two soldiers for Contra III: The Alien Wars, known in Japan as Contra Spirits.
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Electronic Arts opened Desert Strike on the Genesis in 1992, a helicopter campaign inspired by contemporary desert warfare.
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Job tablets let the cast change classes in FINAL FANTASY V, Square's Super Famicom RPG built around that freedom.
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Atlus's Shin Megami Tensei walks a demon-haunted Tokyo after the missiles fall.
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B.J. Blazkowicz moves through a Nazi castle in Wolfenstein 3D, id Software's maze of guards, push-walls, and locked doors.
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Shareware spread the first episode of DOOM far beyond store shelves after id Software released it on PC.
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Licensed riffs punch in between heats in Rock n' Roll Racing, the isometric combat race Silicon & Synapse made for Interplay.
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Isometric zoning and a newspaper of disasters define SimCity 2000, Maxis's follow-up to its city builder.
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Silicon & Synapse, later Blizzard, switched players among Erik, Baleog, and Olaf in The Lost Vikings, published by Interplay.
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Blizzard's Blackthorne, also known as Blackhawk, sends a caped gunman through slow cinematic corridors.
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Ryu's dragon forms return between visits to a township the party is building in Capcom's Breath of Fire II (1994) already.
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Pre-rendered fur and a mine-cart ride define Donkey Kong Country, Rare's jungle where Diddy covers ground the big ape cannot.
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A robotic suit turns a worm into a run-and-gun hero in Earthworm Jim, launched by Shiny Entertainment and David Perry.
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An ensemble casts magic against an empire in Final Fantasy VI, and the second half lets the player choose who walks point.
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Dixie's ponytail spins like a helicopter in Donkey Kong Country 2: Diddy's Kong Quest, and she and Diddy are the ones doing the rescuing.
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Puppy Love, the stage where a puppy must be bounced to safety, sits inside Earthworm Jim 2 among Shiny's continuing cartoon levels.
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Activision's Pitfall: The Mayan Adventure is the sequel to David Crane's Atari 2600 Pitfall, drawn with pre-rendered jungle animation.
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Namco and Wolf Team's Tales of Phantasia is the Super Famicom game that started the Tales series.
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Rare sent Dixie and Kiddy north in Donkey Kong Country 3: Dixie Kong's Double Trouble!
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Capcom's Breath of Fire (1993) opens that role-playing line with a hero who can take dragon form.
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Four players, one television, and a dice roll open Mario Party, the Hudson Soft and Nintendo board from 1998 that starts the series.
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Buzz crosses film sets in Toy Story 2: Buzz Lightyear to the Rescue, the 3D platformer Traveller's Tales made for Activision in 1999 from the Pixar sequel.
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Neversoft added the manual and custom parks to Tony Hawk's Pro Skater 2, extending a timed trick run into linked lines.
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A revert links a vert trick back into a manual in Tony Hawk's Pro Skater 3, the move Neversoft added with a deeper park editor.
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Patience Phillips's whip leads Electronic Arts' Catwoman, the tie-in to the Halle Berry film.
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Stage clocks and the Scottish champion define Colin McRae Rally 2.0, the Codemasters rally from 2000 built on pace notes.
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Smilebit's inline crews tag a living city in Jet Set Radio, the Dreamcast game from 2000 drawn in cel shading to a pirate-radio beat.
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Manon's French resistance campaign is Medal of Honor: Underground, the PlayStation sequel DreamWorks Interactive set in 2000 during World War II.
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EA traced a career through Porsche history in Need for Speed: Porsche Unleashed, sold in Europe under the name Porsche 2000 with air-cooled cars at the start of the timeline.
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Two Jedi share a brawler through the first prequel in Star Wars Episode I: Jedi Power Battles, the LucasArts game from 2000 that launched on PlayStation before a Dreamcast version.
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Andy, Max, and Sami each bend a shared army in Advance Wars, the strategy game Intelligent Systems and Nintendo released in 2001 for a wide new audience.
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Snowblind Studios made a Forgotten Realms hack-and-slash called Baldur's Gate: Dark Alliance, a console brawler from 2001 separate from BioWare's PC Baldur's Gate.
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The New Batman Adventures supplies the villains of Batman: Vengeance, Ubisoft's take from 2001 that pits Batman against that cartoon rather than a movie plot.
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Pairing two cards is the magic of Castlevania: Circle of the Moon, a launch castle Konami shipped in 2001 with Nathan Graves inside.
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Camelot's Djinn reshape both puzzles and classes in Golden Sun, the 2001 role-playing game that opens the series.
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Cups borrowed from Super Mario Kart sit inside Mario Kart: Super Circuit, Nintendo's small-screen racer from 2001 with extra tracks of its own.
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Battle chips power net duels in Mega Man Battle Network, Capcom's role-playing start from 2001 that stands apart from the classic platformers.
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Gospel's netcrime spree is the case file in Mega Man Battle Network 2. Capcom released the Game Boy Advance sequel in 2001, with Lan operating MegaMan.EXE.
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Oddworld Inhabitants paired Abe with a Gabbit ally in Oddworld: Munch's Oddysee (2001), an Xbox adventure that a later Game Boy Advance version retells in 2D.
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Capcom's courtroom debut Phoenix Wright: Ace Attorney first shipped on the Game Boy Advance in Japan during 2001, with Phoenix objecting through testimony.
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Dimps and Sonic Team built the first Sonic for that handheld as Sonic Advance, a platformer from 2001 where you switch among a small cast at high speed.
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A wilder trick book defines SSX Tricky, the snowboard sequel EA Sports BIG released in 2001 with taunts on the mountain.
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Subcon's vegetable-throwing dream returns as Super Mario Advance, Nintendo's remake from 2001 of the game that began as Doki Doki Panic.
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Luigi can start a save in Super Mario World: Super Mario Advance 2, Nintendo's port from 2001 of Super Mario World, which the Super Nintendo original did not allow.
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Alphonse Loeher, a knight of the Lodis empire, is sent into a war on the island of Ovis in Tactics Ogre: The Knight of Lodis, the Game Boy Advance campaign Quest created, with Atlus publishing the English edition of that 2001 tale.
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Fare meters turn Springfield into a taxi town in The Simpsons: Road Rage, the driving game Radical Entertainment released in 2001 and Electronic Arts published.
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A jewel hunt whose timer starts only after you choose to escape is Wario Land 4, Nintendo's handheld from 2001 that is louder and more animated than the color Wario games.
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Sheep, girders, and bazookas fill Worms World Party, Team17's party-minded worm battles from 2001 on a small screen.
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Juste Belmont explores a twin castle in Castlevania: Harmony of Dissonance, Konami's Game Boy Advance follow-up from 2002 to Circle of the Moon.
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Vicarious Visions built a warp-room platformer and gave the American Game Boy Advance release the name Crash Bandicoot: The Huge Adventure.
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Jack Slate's dog lunges beside him in Dead to Rights, Namco's third-person shooter from 2002 with human shields in the gunfights.
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Felix crosses the sea in Golden Sun: The Lost Age, Camelot's direct sequel from 2002 that links back to the first game's save.
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Eurocom's Bond shooter James Bond 007: NightFire follows Agent Under Fire with a gadget-heavy plot from 2002 on the main console.
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Extra modes and cleaner sprites remake Kirby's Adventure as Kirby: Nightmare in Dream Land, a HAL Laboratory and Nintendo retelling from 2002 with Meta Knight still waiting.
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Programs placed in a Navi Customizer rewrite how the partner moves and shoots in Mega Man Battle Network 3, the White and Blue cartridges Capcom released in 2002. Style Change comes back, but the forms can be swapped instead of locking an operator into the first style earned.
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Cyber-elves and a harsh rank system define Mega Man Zero, the handheld original Inti Creates started for Capcom in 2002 after the X games.
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Metroid Fusion puts a voice, the computerized Adam, in Samus's ear and still hides missiles off the path that voice recommends.
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Two fatality styles per kombatant arrive with Mortal Kombat: Deadly Alliance, Midway's fighter from 2002 that moved the series into 3D.
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Ghosts who stole the golden fruit send Pac-Man running in Pac-Man World 2 (2002), Namco's sequel, and a Game Boy Advance version turns that quest into a handheld platformer.
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Capcom's second courtroom game, Phoenix Wright: Ace Attorney − Justice for All, arrived on the Game Boy Advance in Japan during 2002, still built as four cross-examinations.
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Contests, secret bases, and Groudon's drought define Pokemon Ruby, Game Freak's Hoenn journey from 2002 and one half of a matched pair.
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Cream the Rabbit joins an uphill boost in Sonic Advance 2, Dimps' sequel from 2002 where speed carries Sonic up slopes he could not walk.
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Vaati splits one hero into four in The Legend of Zelda: Four Swords, packed by Nintendo and Capcom in 2002 beside A Link to the Past.
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Vivendi's reading of the first Jackson film is The Lord of the Rings: The Fellowship of the Ring, a 2002 journey different from EA's later movie brawlers.
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Helm's Deep anchors The Lord of the Rings: The Two Towers, EA's action game from 2002 of the second Jackson film.
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Ubisoft introduced Sam Fisher in Tom Clancy's Splinter Cell, a stealth game that started on Xbox during 2002 under the Third Echelon banner.
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Neversoft dropped the two-minute run timer for open goals in Tony Hawk's Pro Skater 4, the skate entry from 2002 that lets you talk to a pro mid-level.
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A dinosaur-hunting prequel, Turok: Evolution, is Acclaim's chapter from 2002 in that series.
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Team17 left turn-based artillery behind for Worms Blast, a 2002 puzzle closer to block-clearing than to a Bazooka duel.
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Baby Mario rides again in Yoshi's Island: Super Mario Advance 3, Nintendo's port from 2002 of Super Mario World 2: Yoshi's Island, with extra stages beyond the Super Nintendo set.
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Sturm's faction adds officers in Advance Wars 2: Black Hole Rising, the map campaign Intelligent Systems and Nintendo released in 2003 with more COs than the first.
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Treasure and Hitmaker dropped Astro into side-scrolling rooms and a library of manga faces in Astro Boy: Omega Factor.
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Canister heroes get an action retelling in Bionicle: The Game, the licensed take from 2003 on LEGO's Bionicle storyline.
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Django's solar gun reads a real light sensor seated in the cartridge of Boktai: The Sun Is in Your Hand.
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Konami lets a future protagonist drink enemy souls in Castlevania: Aria of Sorrow, the 2003 castle you map at your own pace.
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Alien circuits and tossed items return in Crash Nitro Kart, the kart Vicarious Visions released in 2003 as a follow-up to Crash Team Racing.
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Complaints about the previous offside flag shaped FIFA 2004, the EA Sports annual released in 2003 with that call switched off.
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Clan laws and a snow-globe world of jobs fill Final Fantasy Tactics Advance, Square's handheld tactics game from 2003 built for short maps.
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Marlin's ocean search becomes a side-scroller in Finding Nemo, THQ's tie-in from 2003 to the Pixar film.
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Intelligent Systems and Nintendo brought permadeath tactics to North America with Fire Emblem, the 2003 grid campaign Japan knows as The Blazing Blade.
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Broomstick matches from the books become Harry Potter: Quidditch World Cup, EA's sports game from 2003 with a Snitch to chase.
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Back to Nature's valley returns as Harvest Moon: Friends of Mineral Town, the remake Marvelous made and Natsume published in the West in 2003 with festivals still on the calendar.
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Peeking from a stated cover spot is the move Kill Switch helped popularize, Namco's shooter from 2003 with a button just for sticking to a wall.
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AlphaDream and Nintendo opened the Mario & Luigi series with Mario & Luigi: Superstar Saga, a 2003 comedy about timed jumps and hammers in a neighboring kingdom.
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Dark chips offer a harsher shortcut through the tournament brackets of Mega Man Battle Network 4, which Capcom shipped in 2003 as Red Sun and Blue Moon.
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Elpizo breaks from the Resistance with a splinter faction in Mega Man Zero 2. Inti Creates developed the Game Boy Advance sequel and Capcom published it in 2003, sending Zero after that rebellion.
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Joe Osugi's grappling rope does as much work as his sword in Ninja Five-O, the Hudson Soft side-scroller Konami published in the United States in 2003. He is a ninja police officer, and each building asks him to bring hostages out before the armed men finish the job.
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A pink cat chases gags across Pink Panther: Pinkadelic Pursuit, a platformer from 2003 sold in Europe and North America.
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Disney's pirate license reached the Game Boy Advance as Pirates of the Caribbean in a handheld adventure from 2003, the year the first film opened.
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Jupiter laid out two boards, Ruby and Sapphire, for Pokémon Pinball: Ruby & Sapphire (2003), and Nintendo published the cartridge.
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Emerl, a Gizoid with an empty move list, learns by watching, and Sonic Team built Sonic Battle around the techniques he copies.
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Robots overrun Bikini Bottom in SpongeBob SquarePants: Battle for Bikini Bottom, Heavy Iron's platformer for THQ from 2003, later remade as Rehydrated.
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Physical e-Reader cards, scanned with the add-on accessory, supply extra courses alongside Super Mario Advance 4: Super Mario Bros. 3, Nintendo's 2003 handheld port of the NES world tour.
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Brownie Brown retold the first Mana quest as Sword of Mana, Square Enix released that Game Boy Advance version in 2003, and Nintendo published it outside Japan.
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Konami's beat-em-up on the cartoon that premiered alongside it is Teenage Mutant Ninja Turtles (2003), with the four brothers in the streets.
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EA staged the third Jackson film as a hack-and-slash in The Lord of the Rings: The Return of the King, with two-player co-op on GameCube during 2003 amid the Pelennor crowds.
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Neversoft let you step off the board in Tony Hawk's Underground, the skate game from 2003 that adds a story.
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Monolith set disc combat and light cycles inside the computer world of Tron 2.0, a PC sequel from 2003 on the Tron license.
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Speed itself becomes the punchline inside WarioWare, Inc.: Mega Microgame$!
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Logan hunts a cure against the clock in X2: Wolverine's Revenge, Activision's Wolverine action game from 2003 sold around the X2 film.
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Enn, Ray, and Hyu open Advance Guardian Heroes, Treasure's 2004 Game Boy Advance follow-up to the Saturn brawler, published by Ubisoft.
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FBI waves meet a yellow alien in Alien Hominid, The Behemoth's run-and-gun that left a Newgrounds cartoon for retail consoles in 2004 with its hand-drawn look intact.
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Roman camps and menhirs fill Asterix & Obelix XXL - Kick Buttix!
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San Miguel, a town Django can walk, anchors Boktai 2: Solar Boy Django.
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Pixel, whose name is Daisuke Amaya, gave away Cave Story: Doukutsu Monogatari for PC in 2004 as a cave he built alone.
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A heavier first touch sets up the next pass in FIFA 2005, the annual EA Canada shipped in 2004 with that trap as the headline.
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A smaller cast and a world map of optional fights distinguish Fire Emblem: The Sacred Stones, the campaign from 2004 by Intelligent Systems and Nintendo.
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Mike drives a downward-view crime plot in Grand Theft Auto Advance, the story Digital Eclipse made for Rockstar in 2004 that never becomes Grand Theft Auto III.
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Sora climbs Castle Oblivion on a card deck in Kingdom Hearts: Chain of Memories, the entry Square Enix and Jupiter released in 2004 between the first two Kingdom Hearts games.
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Multiple Kirbys wander a maze of rooms in Kirby & the Amazing Mirror, the exploration game from 2004 by HAL Laboratory and Nintendo.
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Construction-site puzzles in Mario vs. Donkey Kong (2004) send Mario after Mini-Mario toys, succeeding the Game Boy Donkey Kong that arrived in 1994 with barrels and girders.
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Occupied panels have to be won back one square at a time in Mega Man Battle Network 5, Capcom's 2004 pair sold as Team ProtoMan and Team Colonel.
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Omega looms over Mega Man Zero 3, the Dark Elf corrupts the field, and Doctor Weil is the one pulling strings.
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Noise Factory built a handheld Metal Slug whose loadout lives in a binder of cards, and SNK published it as Metal Slug Advance in 2004. Those cards rewrite which weapons you bring and how a mission is framed.
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Nintendo retold the first Metroid as Metroid: Zero Mission, a 2004 remake with a map, shinespark tricks, and a stealth ending the NES game did not have.
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EA Black Box opened a whole city for car customization in Need for Speed: Underground 2, the street-racing sequel from 2004 that lets you drive between shops.
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The third Ace Attorney casebook, Phoenix Wright: Ace Attorney − Trials and Tribulations, debuted on the Game Boy Advance in Japan during 2004, with Godot's mask waiting in court.
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Game Freak remade the Kanto journey as Pokemon FireRed, a 2004 cartridge with the advance generation's mechanics and a post-game island.
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Oscar the fish talks his way through Shark Tale, Activision's tie-in from 2004 to the DreamWorks reef film.
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Activision tied a game to the DreamWorks sequel and called it Shrek 2: The Game, a 2004 license with different GameCube and Game Boy Advance versions.
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A partner changes Sonic's moves in Sonic Advance 3, Dimps' platformer from 2004 and the third Advance game, which stayed on that handheld.
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Treyarch's open-city web-swinging tie-in to Sam Raimi's second film is sold as Spider-Man 2: The Game.
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Tournament ladders between story stages define Teenage Mutant Ninja Turtles 2: Battle Nexus, Konami's cartoon follow-up from 2004 named for a multiverse arena.
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Bob Parr's family powers The Incredibles, THQ's tie-in from 2004 to Pixar's superhero film.
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Ezlo the talking cap shrinks Link in The Legend of Zelda: The Minish Cap, the complete 2004 adventure Flagship made with Nintendo.
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Maxis added life stages and aspirations in The Sims 2, the PC sequel from 2004 whose Sims age from toddler toward elder.
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A first feature's road trip becomes The SpongeBob SquarePants Movie, THQ's tie-in from 2004 to the original SpongeBob film.
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Reputation with a crew replaces a bigger house in The Urbz: Sims in the City, EA's city spinoff from 2004 about street districts rather than suburban lots.
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Spies-versus-mercenaries multiplayer first appears in Tom Clancy's Splinter Cell: Pandora Tomorrow, Ubisoft's sequel from 2004 that still sends Sam Fisher through fresh cities.
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Neversoft leaned into a stunt-tour story for Tony Hawk's Underground 2, the skate sequel from 2004 whose World Destruction Tour steps off the board.
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Intelligent Systems hid a gyro sensor in the cartridge and turned the whole machine into the controller for WarioWare: Twisted!
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Scarecrow's fear toxin stalks Batman Begins, the stealth tie-in Eurocom made for EA in 2005 around Nolan's origin.
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Donkey Kong hangs from pegs by gripping the shoulder buttons in DK: King of Swing.
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Jill ratchets a drill into higher gears and bores through walls in Drill Dozer.
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Reed, Sue, Johnny, and Ben share Fantastic Four, Activision's tie-in from 2005 to the Marvel film.
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Club football for the season, plus an Xbox 360 launch copy, is FIFA 06, the EA Sports annual covering 2005 on older consoles too.
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A licensed Ford lineup fills Ford Racing 3, the racer from 2005 whose Game Boy Advance and Nintendo DS versions are the handheld editions.
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Treasure followed its Genesis shooter with a Game Boy Advance successor, Gunstar Super Heroes, and Sega published it in 2005. Europe knows that same cartridge as Gunstar Future Heroes.
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Traveller's Tales retold the prequel trilogy in bricks with Lego Star Wars: The Video Game, their first Lego Star Wars, released in 2005 with Qui-Gon among the minifigures.
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Activision sent zoo animals through New York in Madagascar, the 2005 tie-in to the DreamWorks film.
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A quarterback vision cone hides receivers outside the passer's view in Madden NFL 06, the EA Sports annual released in 2005 with that cone as the headline rule.
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Camelot enrolled a student you create at a tennis academy and named the Game Boy Advance story Mario Tennis: Power Tour.
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Cybeasts Gregar and Falzar split Mega Man Battle Network 6 into two cartridges, and Capcom shipped the pair in 2005 as the close of the original Battle Network story.
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Craft's defiance, Weil's weapon Ragnarok, and a Z-Knuckle that steals parts set the terms of Mega Man Zero 4. Inti Creates made this last Zero game, and Capcom published it for the Game Boy Advance in 2005. Weather moves over areas you choose, rewriting hazards before the stage even starts.
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Ubisoft alternates a scarce-ammo explorer with the ape in Peter Jackson's King Kong: The Official Game of the Movie, the 2005 tie-in to Peter Jackson's film.
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Chunsoft wakes a human inside a Pokemon body in Pokémon Mystery Dungeon: Blue Rescue Team, a rescue-job story from 2005 that can link work with a partner cart.
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Friend rescue codes pass between editions of Pokémon Mystery Dungeon: Red Rescue Team, the Game Boy Advance story from 2005 that shares a plot with a DS partner cart.
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Sting first told Ein's story on the Wonderswan, and Atlus published the English Game Boy Advance release of Riviera: The Promised Land in 2005. Ein is a grimangel sent into the land with companions who join along the way.
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Blue Sky's robot city licensed Robots, a movie tie-in from 2005 whose Game Boy Advance version is the handheld edition.
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Slam moves in an arena define Shrek SuperSlam, Activision's fighter from 2005 starring the DreamWorks cast.
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Mustafar and the Jedi Purge frame Star Wars: Episode III: Revenge of the Sith, LucasArts' tie-in from 2005 to the third prequel.
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A wardrobe opens onto The Chronicles of Narnia: The Lion, The Witch, and The Wardrobe, Disney's action retelling from 2005 of the Walden film.
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The Underminer digs up a sequel in The Incredibles: Rise of the Underminer, THQ's follow-up from 2005 that starts after the Pixar film.
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Treyarch let you switch to Venom in Ultimate Spider-Man, a 2005 open-city game based on the Ultimate comics.
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National teams in Germany fill 2006 FIFA World Cup, EA Sports' official tournament game.
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Aang's early bending battles scroll through Avatar: The Last Airbender, THQ's side-view tie-in from 2006 to the Nickelodeon series.
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Eidos published Bionicle Heroes as an action game from 2006 based on LEGO's Bionicle toys.
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Radiator Springs hosts Cars, THQ's racing game from 2006 based on the Pixar film.
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A PlayStation 3 launch slot accompanied FIFA 07, the EA Sports annual covering the 2006 season on older consoles too.
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Minifigure trench runs define Lego Star Wars II: The Original Trilogy, Traveller's Tales' retelling from 2006 of the first three films.
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PlayStation 3's launch window included Madden NFL 07, the EA Sports football annual for the 2006 season beside older consoles.
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Raven Software's hero-swapping brawler Marvel Ultimate Alliance is Activision's team fighter from 2006, built so you can change heroes inside one scrap.
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Nintendo, Brownie Brown, and HAL Laboratory told Mother 3 in chapters with rhythm-timed battles, releasing it in Japan during 2006 and never officially localizing it then.
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Canyon duels and a racing crew follow Most Wanted in Need For Speed Carbon, EA's street sequel from 2006 that treats a canyon drop as a loss.
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Boog and Elliot leave town rules behind in Open Season, Ubisoft's tie-in from 2006 to the Sony hunting-season cartoon.
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RJ and Verne raid the suburbs in Over the Hedge, Activision's tie-in from 2006 to the DreamWorks film about animals past the hedge.
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Ubisoft turned a platformer into a living-room party in Rayman Raving Rabbids, the 2006 Wii disc of motion minigames.
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Nintendo SPD, producing with Tsunku, made a Japan-only Game Boy Advance rhythm game called Rhythm Tengoku.
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Mentors and a heavier tone restart Spyro in The Legend of Spyro: A New Beginning, the reboot Krome Studios made for Vivendi in 2006 as a darker origin.
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Meeting the ball early or late shapes Top Spin 2, the tennis sequel 2K Sports released in 2006 around that timing window.
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Iceman, Nightcrawler, and Wolverine lead X-Men: The Official Game, Activision's story from 2006 that fills the gap between the X2 and X3 films.
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THQ's second tie-in Avatar: The Last Airbender - The Burning Earth covers the Earth Kingdom war in a 2007 release split across two handhelds.
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Radical Entertainment let Crash grab oversized enemies and turn them in Crash of the Titans, the 2007 entry that puts a mutant under his feet.
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Spellcasting inside Hogwarts drives Harry Potter and the Order of the Phoenix, Electronic Arts' tie-in from 2007 to the fifth book and film.
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Lewis meets a future family in Meet the Robinsons, Disney's tie-in from 2007 to the time-travel cartoon.
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THQ followed a rat through a Paris kitchen in Ratatouille, the 2007 tie-in to Pixar's film.
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Penguin surfers hit the waves in Surf's Up, Ubisoft's tie-in from 2007 to the surfing film.
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Square's Famicom sequel FINAL FANTASY II raises stats by using weapons and spells, with no experience points, and it first appeared in 1988 under an emperor's shadow.
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Al Alcorn's paddle tennis for Atari is Pong (1972), the arcade rally that became a commercial phenomenon with decades of reissues after that cabinet.
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Sonic Team built a speedy answer to Mario in Sonic the Hedgehog (1991), Sega's Genesis mascot debut.
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Max leads centaurs and mages in Shining Force: The Legacy of Great Intention, the Genesis strategy RPG Sega and Climax released in 1992 as the line's first war.
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id Software moved the invasion into city streets with DOOM II, the 1994 sequel subtitled Hell on Earth.
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Sketch Turner punches through living panels in Comix Zone, Sega's Genesis brawler from 1995 in which the artist Mortus draws the enemies.
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Revolution Software dropped an American tourist into a Templar plot in Paris with Broken Sword 1 - The Shadow of the Templars, the 1996 point-and-click.
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Amazing Studio's cinematic platformer Heart of Darkness reached PC and PlayStation in 1998 after a long development, published by Interplay.
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Capcom closed the Alpha line with Street Fighter Alpha 3 (1998), an arcade fighter known for a huge roster and the ISM style selects.
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Room-clearing plans follow Rainbow Six in Tom Clancy's Rainbow Six: Rogue Spear, Red Storm's tactical shooter from 1999 with a briefing desk on the PC.
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