Soviet, British, and American squads share one disc in Call of Duty: Finest Hour. Spark Unlimited brought the World War II shooter to consoles for the first time in 2004, after the series had begun on the PC.
Eastern Front snow, a North African approach, and a Western European push give each army its own weapons and radio chatter. The console aim is slower and more guided than a mouse, which was the adjustment Spark had to make.
Infinity Ward's original PC campaign is a different product. Finest Hour is the first time the series' war fit on a console pad, with three nations' missions on the disc.