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Ghosts 'n Goblins

  • 1986
  • NES
  • Capcom
  • 8-bit home console
  • 3rd generation

History

Arthur loses his armor in two hits in Ghosts 'n Goblins, Capcom's graveyard march that expects a second full clear. Red Arremer and a lance-or-torch weapon swap fill the NES port, and the strict home version is the 1986 cartridge.

Finishing once reveals the quest is not over. The knight in his underwear is the punishment for a single blow.

Capcom's arcade game was already harsh. This port is the notoriously strict one players dare each other to finish.

Related in this catalog

Same series is the tight name match. Same franchise is the wider family. Same platform is other games on the systems named above.

Same series

None in this catalog yet.

Same franchise

No wider family is grouped for this title beyond the series list.

Same platform

RAWG record

RAWG ratingNot listed
Ratings0
RAWG dateNot listed
ESRB on RAWGNot listed
GenresNot listed
DevelopersNot listed
PublishersNot listed
Platforms on RAWGNot listed

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Official option

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