John Vattic wakes with a headache and a power he does not remember earning in Second Sight. Free Radical Design, the TimeSplitters studio, released the psychic action game in 2004, splitting stealth guns and telekinesis across one conspiracy.
A crate lifted without hands, a guard put to sleep, and a rifle for when the trick fails are the options. The plot folds back on an experiment, so the powers are clues as well as weapons.
TimeSplitters had been a costume party of a shooter. Second Sight is the same studio playing a straight face, with Vattic's mind as the special move.