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Pokemon Colosseum

  • 2003
  • GameCube
  • Genius Sonority / Nintendo
  • disc home console
  • 6th generation

History

Snagging replaces gym badges in Pokemon Colosseum. Wes and Rui steal shadow creatures from trainers in the Orre desert, then purify them, and the campaign never hands you a regional starter and eight badges.

Genius Sonority and Nintendo released the GameCube story in 2003. Miror B's dance is a boss pattern, not a gym badge. Cipher's admins and Miror B. are bosses of a 3D campaign that uses the handheld creatures without being a traditional league quest.

A link to a Game Boy Advance cartridge can deepen the roster. The desert towns and the snag mechanic are the console campaign's own shape.

Related in this catalog

Same series is the tight name match. Same franchise is the wider family. Same platform is other games on the systems named above.

Same series

Same franchise

Same platform

RAWG record

RAWG ratingNot listed
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RAWG dateNot listed
ESRB on RAWGNot listed
GenresNot listed
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Platforms on RAWGNot listed

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