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Sonic the Hedgehog 2

  • 1992
  • GameCube and Wii and Nintendo 3DS
  • See the RAWG record
  • 6th generation

History

Miles Prower joins the dash in Sonic the Hedgehog 2, Sega's 1992 Genesis sequel that also introduces the spin dash. Tails follows Sonic through Chemical Plant, Casino Night, and the Death Egg, and the spin dash starts a run without a downhill slope.

Chaos emeralds still turn a fast hedgehog into Super Sonic, and the split-screen race on one television was a reason to own a second pad. Later motion-console and glasses-free handheld releases reissue that same 16-bit game.

The reissues are the Genesis stages, not a 3D remake. Tails and the spin dash are the two ideas this sequel added to Green Hill's formula.

Related in this catalog

Same series is the tight name match. Same franchise is the wider family. Same platform is other games on the systems named above.

Same series

Same franchise

Same platform

RAWG record

RAWG rating4.29 / 5
Ratings394
RAWG date1992-11-21
ESRB on RAWGEveryone 10+
GenresPlatformer, Arcade, Action
DevelopersNot listed
PublishersNot listed
Platforms on RAWGpc, xbox-one, ios, android, nintendo-3ds, xbox360, playstation3, wii, gamecube, genesis, game-gear

Facts in this grid are RAWG's, not our review. Open the RAWG record. RAWG.

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Official option

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