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Gravity Man's hold and Gyro Man's blades headline Mega Man 5 (1992), alongside a charge shot and the usual special weapons. Proto Man's apparent betrayal is the story hook that makes the stages feel like a setup.
Capcom keeps the side-view robot masters and adds the suspicion about the rival. Gravity Hold changes a room's jumps, which is a stranger gift than a simple spread shot.
The charge shot remains available beside those borrowed weapons. Proto Man's seeming turn is the NES plot, and Gravity Man and Gyro Man are the bosses that announce this chapter.
Same series is the tight name match. Same franchise is the wider family. Same platform is other games on the systems named above.
Facts in this grid are RAWG's, not our review. Open the RAWG record. RAWG.


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Nintendo publishes a classics library for this era on Nintendo Switch Online. Confirm this title is still in the current library. Where to Play does not host this game.
Nintendo Switch Online overview Official siteWe don't host this game. Confirm the title is still offered before you rely on a library note.